A scene for anyone interested in producing visual, audio or interactive media with beneficial impacts.
We want to promote social health, cure distraction, cynicism and helplessness, foster cohesion and strength, prepare our audiences to face the world and solve some part of its problems.
We invite you to just wander into our premises on discord.
Our ideal home would be a federated wiki/forum/chat with webs of trust for collaborative curation, but alas, that platform doesn't exist yet. It is under active development, though!! And it's one of our most beloved projects.
Other projects we embrace, being developed inside our community:
Difference and Peace. A peacewager, a type of game where peace is possible, but difficult. A game for training in negotiation.
It plays out over little landscapes that look like this:
Each type of land can have two states, face or reverse. Player characters have conflicting preferences about the state of this little world, but they will have to find a way to agree. There can only be one world, and they will both have to live in it.
effects: make players better at negotiating alternatives to violent conflict
Crycog, a game about experimentally drawing little glyphs with your thumb to uncover the hidden laws of The Device, intended as an exercise set for training inductive reasoning, the ability to find explanations for mysterious phenomena.
It looks like this:
(There will be colors, and humanoids, later on in the game)
effects: amplify human-centric scientific processes (let us try to outrun the emerging mechanical industrial ones for however long that will remain possible or necessary)